Nicholas NRG

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  1. 3 votes
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  2. 3 votes
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    2 comments  ·  User Feedback  ·  Flag idea as inappropriate…  ·  Admin →

    Hello,

    this feature won’t be implemented in the near future for multiple reasons.
    1) The timing on android has big issues so making a strict setting would just make the scores more unpredictable and eventually lead to bad reviews
    2) Modification to scoring would require more ( =confusing ) leaderboards or the scores not posted to leaderboards which leads to bad reviews :(
    3) Demo songs already have more relaxed timing windows so using these songs could help you get someone into the game.
    4) If you want to make the game more difficult you can use different difficulty or use the Max Health + Trainer OFF. Trainer OFF means that depleting your HP ends the song immediately, Max Health set to 8 means that one miss or 4xBOO and the game ends.

    I hope that his will make the game more challenging for you. If you like you…

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  3. 11 votes
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  4. 20 votes
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  5. 21 votes
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    8 comments  ·  User Feedback  ·  Flag idea as inappropriate…  ·  Admin →
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    Nicholas NRG commented  · 

    One thing that would be nice is to be able to play a song on another player's device with them temporarily. The other player's device would send you the song, .sm/dwi and background, then after playing it you can transfer everything else and keep it. If you choose not to, it automatically gets deleted. It would be like trading Pokemon :)

  6. 5 votes
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    3 comments  ·  User Feedback  ·  Flag idea as inappropriate…  ·  Admin →
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    Nicholas NRG commented  · 

    Jackets are the square replacements to rectangular banners in new DDR interfaces, which look like iTunes Cover Flow. Most of the old banners are replaced by square versions of the song's background. They work better because the interface can now display many song graphics at once, making it easier to find music if you recognize the artwork and not the song name. They'd look nicer on BeatX than song banners because they make use of the extra screen space and look real nice and compact. I personally replace all my song banners with jackets by deleting the banner and removing the "-jacket" in the jacket's file name. It would be nice to have an option to display jackets instead of banners on song selection, but this idea I posted is because some songs have jackets, but not backgrounds.

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    Nicholas NRG commented  · 

    Most simfiles nowadays (particularly DDR based simfiles like from Zenius-I-Vanisher, which are very authentic) come paired with an square image that works on themes that support jackets. StepMania detects them by looking for image files that end in "-jacket.PNG", just like it detects backgrounds by looking for images that end in "-BG.PNG"

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  7. 8 votes
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    4 comments  ·  User Feedback  ·  Flag idea as inappropriate…  ·  Admin →
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    Nicholas NRG commented  · 

    I mistakenly thought I read a response to my comment late, and now I'm realizing it actually came before my response. I already wrote all this stuff, so I might as well post it anyways. ^^;

    Most players by now are more familiar with the current DDR scoring system used in DDR 2014. Since that game has online leaderboards, and most YouTube videos of DDR records use scores given by that game, players could see what kind of score they would potentially get on the DDR leaderboards by practicing on BeatX. It's also much easier to know which grading you will get by just looking at the score. Anything lower than 700,000 is a D, and losing all your health is obviously an E or an F. 700,000+ is a C, 800,000+ is a B, 900,000+ is an A, 950,000+ is AA, 990,000+ is a AAA (you can also get this by getting all Perfects and NO Marvelous, you can also get greats and under and still get AAA by making up for them with more Marvelous steps), 999,000+ is a perfect full combo (the traditional "no greats or lower" AAA from older DDR games) and 1,000,000 is a Marvelous full combo with no Perfects or lower. If you get a AAA, the lowest judgement you receive is signified with a colored ring on top of the grading, so if a AAA has a white or yellow ring you know that it would be a legit AAA in older mixes. It's very comprehensive and easy get used to, whereas the current scoring system can't be used to determine the final grading, you have to look at the judgements received instead and calculate percentages, which is more complex. Lower difficulties have lower score requirements for gradings as seen in the page I linked. Those don't have to be implemented, but casual players of lower difficulties might be less discouraged by getting those gradings instead. Is there not a way to have the leaderboards converted to a new scoring system? Don't the amount of Perfects, greats... etc get uploaded along with the final score?

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    Nicholas NRG commented  · 

    The scoring system used in the latest DDR games is favorable to the older system because it is very comprehensible and makes much more sense, essentially working as a percentage of sorts. It makes a lot more sense to get a B with a score of 800,000 on Expert, and an A with the same score on Basic, because the reduced amount of notes means that the scoring should be more forgiving since the reduced amount of arrows makes it harder to compensate for bad judgements, and the resulting grade can be discouraging despite having done considerably well for a beginner. The score of 990,000 required in order to get a AAA also makes sense because it is the result of getting all Perfects, since back then there was no Marvelous, so you can compensate for a few greats with many Marvelous and get a AAA after all. However, AAA's with greats or lower could be graded as AA's for BeatX, if you want to keep the classic style. In short terms, the new scoring system is perfectly consistent, and perfectly complements your judgements, difficulty, the amount of steps in a song, the resulting grade, and overall tells you just exactly how well you did in a particular stepchart. You can also easily compare your performance to records in actual recent DDR machines. Bonus scores are confusing, and there should be an option to turn them off or just be removed all together.

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    Nicholas NRG commented  · 

    This scoring system just seems to make a lot more sense than the one currently used in the app. The score, percentage and grade don't complement each other at all. SN2's system fixes this with a more comprehensive scoring system.

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  8. 5 votes
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  9. 6 votes
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    2 comments  ·  User Feedback  ·  Flag idea as inappropriate…  ·  Admin →

    Could anyone describe in more detail how this should work?

    I mean which of the arrows should i leave and which should i remove – is it random? Or based on some logic?

    Thanx for any suggestions..

    M.

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    Nicholas NRG commented  · 

    I'm not very sure actually. You could try talking to a StepMania developer or just try some songs with many jumps on DDR, like Dynamite Rave Air special, and see how it treats them.

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  10. 21 votes
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  11. 23 votes
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  12. 13 votes
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